The World of Scripting Languages
David Barron’s “The World of Scripting Languages” provides an in-depth exploration of various scripting languages, outlining their unique features and applications in different environments. This book is perfect for anyone looking to understand how scripting can enhance productivity across various programming tasks. Barron dives into the specifics of each language, comparing their syntax and performance which is essential for developers at all levels. His explanations are clear and informative, making this a must-read for anyone wanting to harness the power of scripting languages.
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The Book of Batch Scripting: From Fundamentals to Advanced Automation
Jack McLarney’s “The Book of Batch Scripting” serves as a comprehensive guide ranging from the basics of batch scripting to advanced automation techniques. This book is invaluable for system administrators and anyone interested in streamlining their Windows-based workflows. McLarney’s instructional approach details how to write effective scripts, showcasing practical examples that readers can immediately apply. This book stands out for its practical insights and thorough explanations, making it essential for anyone looking to dive deeper into batch automation.
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Scripting: Automation with Bash, PowerShell, and Python
Michael Kofler’s “Scripting: Automation with Bash, PowerShell, and Python” is a treasure trove for IT professionals looking to automate daily tasks. Kofler expertly discusses three of the most powerful scripting languages and their applications in IT environments through concise coding examples. This book not only aids in learning the syntax but also emphasizes best practices that promote script maintainability and efficiency. It’s a valuable resource for those who want to enhance their productivity through automation.
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Python Scripting for ArcGIS Pro
Paul A. Zandbergen’s “Python Scripting for ArcGIS Pro” is perfect for geographers and GIS professionals wishing to leverage Python to enhance their geographic data analysis capabilities. The book walks through various applications of Python in ArcGIS Pro, providing practical scenarios and exercises that readers can follow. Zandbergen’s expertise shines as he breaks down complex concepts into digestible sections, making it easier for readers to grasp the full power of Python in geographic information systems. A must-have for anyone in the GIS field.
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Modern C++ for Absolute Beginners
“Modern C++ for Absolute Beginners” by Slobodan Dmitrović is an accessible entry point for anyone interested in learning C++. Covering everything from basic principles to the latest C++ language standards, this book ensures that even those with no prior programming experience can begin coding. Dmitrović’s friendly writing style and step-by-step approach make learning enjoyable and less intimidating. This book is an invaluable resource for beginners seeking to launch their programming journey.
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Programming in Lua, fourth edition
Roberto Ierusalimschy’s “Programming in Lua” is an essential read for anyone interested in the Lua programming language. This fourth edition provides a comprehensive overview of the language’s features while emphasizing its applicability in game development and embedded systems. Ierusalimschy’s approachable writing and clear examples facilitate a deeper understanding, making it both comprehensive and user-friendly. Lua is celebrated for its simplicity and flexibility, and this book highlights how to make the most out of it.
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Dynamic Story Scripting with the ink Scripting Language
Daniel Cox’s “Dynamic Story Scripting with the ink Scripting Language” focuses on creating interactive storytelling systems within Unity using the ink language. This book highlights how developers can create branching narratives and manage complex dialogues effectively. Cox provides hands-on examples that encourage developers to experiment with storytelling structures in their games. This innovative approach to scripting is essential for anyone interested in game narrative design and development.
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Blueprints Visual Scripting for Unreal Engine 5
Marcos Romero and Brenden Sewell offer a thorough guide in “Blueprints Visual Scripting for Unreal Engine 5.” This book unlocks the potential of visual scripting for game development, allowing developers to create rich interactive experiences without extensive coding knowledge. The third edition breaks down the process into manageable sections, enhancing user engagement with practical and straightforward examples, making it ideal for both beginners and experienced developers aiming to elevate their skills.
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C Programming Language, 2nd Edition
Often dubbed as the holy grail for programmers, “C Programming Language, 2nd Edition” by Brian W. Kernighan and Dennis M. Ritchie lays the foundation of programming principles. The book’s clear taxonomy of C syntax combined with its authoritative guidance makes it a timeless resource for mastering not only C but programming philosophy itself. Ideal for both beginners and experienced developers needing a solid grounding in programming concepts, this classic book remains a staple in the industry.
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