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Core Java · Basic · question 8 of 100

What is the difference between a class and an object in Java?

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In Java, a class is a blueprint or a template that defines the characteristics and behaviors of an object. A class is a user-defined data type that encapsulates data and behavior into a single unit. It is used to create objects, which are instances of the class.

An object, on the other hand, is an instance of a class. It represents a specific realization of the class blueprint, with its own set of values for the class’s variables.

Here’s an example Java program that demonstrates the difference between a class and an object:

public class Car {
    private String make;
    private String model;
    private int year;

    public Car(String make, String model, int year) {
        this.make = make;
        this.model = model;
        this.year = year;
    }
    
    public String getMake() {
        return make;
    }
    
    public void setMake(String make) {
        this.make = make;
    }
    
    public String getModel() {
        return model;
    }
    
    public void setModel(String model) {
        this.model = model;
    }
    
    public int getYear() {
        return year;
    }
    
    public void setYear(int year) {
        this.year = year;
    }
    
    public static void main(String[] args) {
        Car myCar = new Car("Toyota", "Camry", 2020);
        System.out.println("My car is a " + myCar.getYear() + " " 
          + myCar.getMake() + " " + myCar.getModel() + ".");
    }

}

This program defines a class called Car that represents a car. The Car class has three instance variables (make, model, and year) that represent the state of a car, and getter and setter methods for each variable that represent behaviors.

The program then creates an object of the Car class called myCar, with a make value of "Toyota", a model value of "Camry", and a year value of 2020. It then uses the getMake, getModel, and getYear methods of the myCar object to print a message to the console.

In summary, a class is a blueprint or a template that defines the characteristics and behaviors of an object, while an object is an instance of a class that represents a specific realization of the class blueprint, with its own set of values for the class’s variables.

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